818 Tools
Abilities Database
Search CFB 27 abilities and compare Bronze, Silver, Gold, and Platinum tiers.
Showing 83 of 83 abilities
| Icon | Ability | Type | Side | Bronze | Silver | Gold | Platinum |
|---|---|---|---|---|---|---|---|
50/50 | Physical | Offense | Bronze With positional advantage, slightly improved 1v1 jump balls 30+ yards downfield or in the end zone | Silver With positional advantage, moderately improved 1v1 jump balls 30+ yards downfield or in the end zone | Gold With positional advantage, significantly improved 1v1 jump balls 20+ yards downfield or in the end zone | Platinum Ultimate ability to win 1v1 jump balls 15+ yards downfield or in the end zone | |
Adrenaline | Mental | General | Bronze Slightly improved recovery of Wear and Tear damage when off the field | Silver Moderately improved recovery of Wear and Tear damage when off the field | Gold Significantly improved recovery of Wear and Tear damage when off the field | Platinum Ultimate recovery of Wear and Tear damage when off the field | |
Aftershock | Physical | Defense | Bronze Slightly increased wear and tear effects to opposing players on tackles | Silver Moderately increased wear and tear effects to opposing players on tackles | Gold Significantly increased wear and tear effects to opposing players on tackles | Platinum Ultimate wear and tear effects to opposing players on tackles | |
Arm Bar | Physical | Offense | Bronze Slightly improved ability to break tackles when using stiff arms | Silver Moderately improved ability to break tackles when using stiff arms | Gold Significantly improved ability to break tackles when using stiff arms | Platinum Ultimate ability to break tackles when using stiff arms and quicker broken tackles | |
Backlash | Physical | Offense | Bronze As the ball carrier, slightly increased fatigue to defenders when tackled after making forward progress | Silver As the ball carrier, moderately increased fatigue to defenders when tackled after making forward progress | Gold As the ball carrier, significantly increased fatigue to defenders when tackled after making forward progress | Platinum As the ball carrier, ultimate fatigue increase to defenders when tackled after making forward progress | |
Balanced | Physical | Offense | Bronze Slightly improved ability to break strip attempts | Silver Moderately improved ability to break hit stick and strip attempts | Gold Significantly improved ability to break hit stick and strip attempts | Platinum Ultimate ability to break hit stick and strip attempts, moderate stumble resistance | |
Ball Security | Physical | Offense | Bronze Slightly improved ball security anywhere on the field | Silver Moderately improved ball security when sacked while standing in the pocket | Gold Significantly improved ball security anywhere on the field | Platinum Ultimate ball security anywhere on the field | |
Ballhawk | Physical | Defense | Bronze Slightly improved ability to break after a pass has been released | Silver Moderately improved ability to break after a pass has been released | Gold Significantly improved ability to break after a pass has been released | Platinum Ultimate ability to break after a pass has been released | |
Best Friend | Mental | Offense | Bronze Slight composure gain for the QB when making a 1st down catch on 3rd or 4th down | Silver Moderate composure gain for the QB when making a 1st down catch on 3rd or 4th down | Gold Significant composure gain for the QB when making a 1st down catch on 3rd or 4th down | Platinum Ultimate composure gain for the QB when making a 1st down catch on 3rd or 4th down | |
Blanket Coverage | Physical | Defense | Bronze Slightly improved cut reaction in man coverage | Silver Moderately improved cut reaction in man coverage | Gold Significantly improved cut reaction in man coverage | Platinum Ultimate cut reaction in man coverage | |
Blow Up | Physical | Defense | Bronze Slightly improved ability to beat impact block attempts | Silver Moderately improved ability to beat impact block attempts | Gold Significantly improved ability to beat impact block attempts | Platinum Ultimate ability to beat impact block attempts | |
Bouncer | Physical | Defense | Bronze Slightly fatigue opposing route runners when performing a chuck in zone coverage | Silver Moderately fatigue opposing route runners when performing a chuck in zone coverage | Gold Significantly fatigue opposing route runners when performing a chuck in zone coverage | Platinum Ultimate fatigue and slight increase to accel loss for receivers on zone chucks | |
Bulldozer | Physical | Offense | Bronze Slight ability to break more tackles when using truck moves | Silver Moderate ability to break more tackles when using truck moves | Gold Significantly more broken tackles when using truck moves | Platinum Ultimate ability to break tackles when using truck moves and quicker broken tackles | |
Chip Shot | Physical | Special Teams | Bronze Slightly easier accuracy timing on short field goals | Silver Moderately easier accuracy timing on short field goals | Gold Significantly easier accuracy timing on short field goals | Platinum Ultimate accuracy timing on short field goals | |
Clearheaded | Mental | General | Bronze Slight protection from composure loss | Silver Moderate protection from composure loss | Gold Significant protection from composure loss | Platinum Ultimate protection from composure loss | |
Clutch Kicker | Mental | Special Teams | Bronze Slightly easier accuracy timing on field goals with 2 or less minutes remaining | Silver Moderately easier accuracy timing on field goals with 2 or less minutes remaining | Gold Significantly easier accuracy timing on field goals with 2 or less minutes remaining | Platinum Ultimate accuracy timing and immune to icing on field goals with 2 or less minutes remaining | |
Coffin Corner | Physical | Special Teams | Bronze Slightly easier accuracy timing when punting from midfield or closer | Silver Moderately easier accuracy timing when punting from midfield or closer | Gold Significantly easier accuracy timing when punting from midfield or closer | Platinum Ultimate accuracy timing when punting from midfield or closer | |
Cutter | Physical | Offense | Bronze Slightly improved cut moves against man coverage (excluding double moves) | Silver Decently improved cut moves against man coverage (excluding double moves) | Gold Significantly improved cut moves against man coverage (excluding double moves) | Platinum Ultimate cut moves against man coverage (excluding double moves) | |
Deep Range | Physical | Special Teams | Bronze Slightly easier accuracy timing on 50+ yard field goals | Silver Moderately easier accuracy timing on 50+ yard field goals | Gold Significantly easier accuracy timing on 50+ yard field goals | Platinum Ultimate accuracy timing on 50+ yard field goals | |
Defensive Rally | Mental | Defense | Bronze Sacks slightly increase Composure of other defensive linemen | Silver Sacks moderately increase Composure of other defensive linemen | Gold Sacks significantly increase Composure of other defensive linemen | Platinum Ultimate composure gain for other defensive linemen on sacks | |
Dot! | Physical | Offense | Bronze Slight accuracy boost when throwing to open receivers with feet set and a clean pocket | Silver Moderate accuracy boost when throwing to open receivers with feet set and a clean pocket | Gold Significant accuracy boost when throwing to open receivers with feet set and a clean pocket | Platinum Ultimate accuracy when throwing to open receivers with feet set and a clean pocket | |
Double Dip | Physical | Offense | Bronze Slightly improved cut moves against single man coverage when running double move routes | Silver Moderately improved cut moves against single man coverage when running double move routes | Gold Significantly improved cut moves against single man coverage when running double move routes | Platinum Ultimate ability to win double move routes against single man coverage | |
Downhill | Physical | Offense | Bronze Slightly more broken tackles after reaching max speed | Silver Moderately increased broken tackles after reaching max speed | Gold Significantly more broken tackles when reaching 80% of max speed | Platinum Ultimate ability to break tackles after reaching 80% of max speed | |
Duress | Physical | Defense | Bronze Slightly increased pressure effects on the QB when unblocked and in front | Silver Moderately increased pressure effects on the QB when unblocked and in front | Gold Significantly increased pressure effects on the QB when unblocked and in front | Platinum Ultimate pressure effects on the QB when unblocked and in front | |
Escape Artist | Physical | Offense | Bronze Slightly more agile in standard pocket movement | Silver Moderate agility boost when in standard pocket movement | Gold Significant agility boost in standard pocket movement | Platinum Ultimate agility to move around the pocket | |
Extender | Physical | Offense | Bronze Slightly improved ability to break sacks vs. defensive backs (lower chance vs. User defenders) | Silver Moderately improved ability to break sacks vs. defensive backs, slightly improved vs. all defenders (lower chance vs. User defenders) | Gold Significantly improved ability to break sacks vs. all defenders (lower chance vs. User defenders) | Platinum Ultimate break sack ability (lower chance vs. User defenders) | |
Fan Favorite | Mental | General | Bronze Slightly increased composure gains at home | Silver Moderately increased composure gains at home | Gold Significantly increased composure gains at home | Platinum Ultimate increase to composure gains at home | |
Field Flip | Physical | Special Teams | Bronze Slightly better accuracy timing on punts from own 10 yard line or further | Silver Moderately better accuracy timing on punts from own 10 yard line or further | Gold Significantly better accuracy timing on punts from own 10 yard line or further | Platinum Ultimate accuracy timing on punts from own 10 yard line or further | |
Field General | Mental | Offense | Bronze When on schedule, moderate ability to see post snap blitzers | Silver When on schedule, moderate ability to see pre snap blitzers who are close to the line of scrimmage | Gold When on schedule, moderate ability to see pre snap blitzers and coverage shell | Platinum When on schedule, ultimate ability to see pre snap blitzers, coverage shell, and slight ability to see disguised coverages | |
Grip Breaker | Physical | Defense | Bronze Slightly increased lateral sheds on run plays | Silver Moderately increased lateral sheds on all plays | Gold Significantly increased lateral sheds on all plays | Platinum Ultimate ability to shed laterally on all plays | |
Ground N Pound | Physical | Offense | Bronze Successful pancakes on run plays add slight fatigue to the engaged defender | Silver Successful pancakes on run plays add moderate fatigue to the engaged defender | Gold Successful pancakes on run plays add significant fatigue to the engaged defender | Platinum Successful pancakes on run plays add ultimate fatigue to the engaged defender | |
Hammer | Physical | Defense | Bronze Slightly improved ability to land hit stick attempts (excluding weight mismatches) | Silver Moderately improved ability to land hit stick attempts (excluding weight mismatches) | Gold Significantly improved ability to land hit stick attempts | Platinum Ultimate hit stick ability, moderate fumble on perfect timing | |
Headstrong | Mental | Offense | Bronze Resists hot routes being incorrect and slight composure protection from stadium pulse | Silver Resists hot routes being incorrect or failing and moderate composure protection from stadium pulse | Gold Resists hot routes being incorrect or failing and significant composure protection from stadium pulse | Platinum Resists any pre-play adjustment failing and ultimate composure protection from stadium pulse | |
House Call | Physical | Defense | Bronze Slightly improved ability to catch interception attempts | Silver Moderately improved ability to catch interception attempts | Gold Significantly improved ability to catch interception attempts | Platinum Ultimate ability to catch interception attempts and unlimited stamina on returns | |
Human Joystick | Physical | Offense | Bronze Slightly improved ability to maintain speed during cuts and turns when moving at high speeds | Silver Moderately improved ability to maintain speed during cuts and turns when moving at high speeds | Gold Significantly improved ability to maintain speed during cuts and turns | Platinum Ultimate ability to maintain speed during cuts and turns | |
Inside Disruptor | Physical | Defense | Bronze Slightly improved shedding against single blockers on inside runs | Silver Moderately improved shedding against single blockers on inside runs | Gold Significantly improved shedding against single blockers on inside runs | Platinum Ultimate shedding against inside runs including double teams | |
Inside Shield | Physical | Offense | Bronze Slightly improved double team blocking on inside runs when close to the line of scrimmage | Silver Moderately improved blocking on inside runs when close to the line of scrimmage | Gold Significantly improved blocking on inside runs when close to the line of scrimmage | Platinum Ultimate blocking on inside run plays when close to the line of scrimmage | |
Instinct | Mental | Defense | Bronze Slightly quicker reaction to run plays | Silver Moderately quicker reaction to run plays | Gold Significantly quicker reaction to run plays | Platinum Ultimate reaction to run plays | |
Jammer | Physical | Defense | Bronze Slightly increased ability to press receivers at the line of scrimmage | Silver Moderately increased ability to press receivers at the line of scrimmage | Gold Significantly increased ability to press receivers at the line of scrimmage | Platinum Ultimate ability to press receivers at the line of scrimmage | |
Juke Box | Physical | Offense | Bronze Slightly improved ability to fake out defenders with juke moves | Silver Moderately improved ability to fake out defenders with juke moves | Gold Decently improved ability to fake out defenders with juke moves | Platinum Ultimate juke moves for responsiveness and faking out defenders | |
Knockout | Physical | Defense | Bronze Slightly increased knockouts and less broken tackles on jumping catch attempts by the offense | Silver Moderately increased knockouts and less broken tackles on catch attempts by the offense | Gold Significantly increased knockouts and less broken tackles on catch attempts by the offense | Platinum Ultimate knockout ability and prevention of broken tackles on catch attempts by the offense | |
Lay Out | Physical | Offense | Bronze Slightly improved ability to secure dive catches | Silver Moderately improved ability to secure dive catches | Gold Significantly improved ability to secure diving catches | Platinum Ultimate ability to secure diving catches | |
Legion | Mental | Defense | Bronze Slight composure gain for other defensive backs when intercepting or deflecting a pass | Silver Moderate composure gain for other defensive backs when intercepting or deflecting a pass | Gold Significant composure gain for other defensive backs when intercepting or deflecting a pass | Platinum Ultimate composure gain for other defensive backs when intercepting or deflecting a pass | |
Mega Leg | Physical | Special Teams | Bronze Slight chance to avoid the penalty for overkicking on all kicks | Silver Moderate chance to avoid the penalty for overkicking on all kicks | Gold Significant chance to avoid the penalty for overkicking on all kicks | Platinum Ultimate chance to avoid the penalty for overkicking on all kicks | |
Mobile Deadeye | Physical | Offense | Bronze When on the run outside the pocket, slight accuracy boost to WR's up to 15 yards downfield | Silver When on the run outside the pocket, moderate accuracy boost to WR's up to 20 yards downfield | Gold When on the run outside the pocket, significant accuracy boost to WR's up to 30 yards downfield | Platinum When on the run outside the pocket, ultimate accuracy boost to any receiver | |
Mobile Resistance | Physical | Offense | Bronze Slightly improved ability to resist pressure on the run | Silver Moderately improved ability to resist pressure on the run | Gold Significantly improved ability to resist pressure on the run | Platinum Ultimate ability to resist pressure on the run | |
Off Platform | Physical | Offense | Bronze Slight accuracy boost when throwing across body or backfoot for receivers up to 15 yards downfield | Silver Moderate accuracy boost when throwing across body or backfoot for receivers up to 20 yards downfield | Gold Significant accuracy boost when throwing across body or backfoot for receivers up to 30 yards downfield | Platinum Ultimate accuracy when throwing across body or backfoot for receivers up to 40 yards downfield | |
Offensive Rally | Mental | Offense | Bronze Slight composure gain for other offensive linemen when performing a pancake | Silver Moderate composure gain for other offensive linemen when performing a pancake | Gold Significant composure gain for other offensive linemen when performing a pancake | Platinum Ultimate composure gain for other offensive linemen when performing a pancake | |
On Time | Physical | Offense | Bronze Slight accuracy boost when throwing before the receiver cuts on their route | Silver Moderate accuracy boost when throwing before the receiver cuts on their route | Gold Significant accuracy boost when throwing before the receiver cuts on their route | Platinum Ultimate accuracy when throwing before the receiver cuts on their route | |
Option Disruptor | Physical | Defense | Bronze Slightly improved shedding against single blockers on option runs | Silver Moderately improved shedding against single blockers on option runs | Gold Significantly improved shedding against single blockers on option runs | Platinum Ultimate shedding against option runs including double teams | |
Option King | Physical | Offense | Bronze Slight accuracy increase on quick pitches | Silver Moderate accuracy increase on quick pitches, speed increase on strong pitches | Gold Significant accuracy/speed increase on pitches, and Wear and Tear protection on option plays | Platinum Ultimate speed/accuracy increase on pitches, and Wear and Tear protection on option plays | |
Option Shield | Physical | Offense | Bronze Slightly improved blocking on option plays when close to the line of scrimmage | Silver Moderately improved blocking on option plays when close to the line of scrimmage | Gold Significantly improved blocking on option plays when close to the line of scrimmage | Platinum Ultimate blocking ability when close to the line of scrimmage | |
Outside Disruptor | Physical | Defense | Bronze Slightly improved shedding against single blockers on outside runs | Silver Moderately improved shedding against single blockers on outside runs | Gold Significantly improved shedding against single blockers on outside runs | Platinum Ultimate shedding against outside runs including double teams | |
Outside Shield | Physical | Offense | Bronze Slightly improved blocking on outside runs when close to the line of scrimmage | Silver Moderately improved double team blocks on outside runs when close to the line of scrimmage | Gold Significantly improved blocking on outside runs when close to the line of scrimmage | Platinum Ultimate first level blocking on outside runs when close to the line of scrimmage | |
PA Shield | Physical | Offense | Bronze Slightly improved blocking on play action plays on 1st down or less than 3 yards to gain | Silver Moderately improved blocking on play action plays on 1st down or less than 3 yards to gain | Gold Significantly improved blocking on play action plays on 1st down or less than 3 yards to gain | Platinum Ultimate play action blocking on 1st down or less than 3 yards to gain | |
Pocket Disruptor | Physical | Defense | Bronze Slightly improved pass rush on 3rd/4th down and 8+ | Silver Moderately improved pass rush on 3rd/4th down and 8+ | Gold Significantly improved pass rush on any down and distance, especially 3rd/4th down and 8+ | Platinum Ultimate pass rush on 3rd/4th down and 8+ | |
Pocket Shield | Physical | Offense | Bronze Slightly improved double team pass blocking if distance to first down is 10 or less | Silver Moderately improved pass blocking if distance to first down is 10 or less | Gold Significantly improved pass blocking if distance to first down is 10 or less | Platinum Ultimate ability to pass block if distance to first down is 10 or less | |
Press Pro | Physical | Offense | Bronze Slightly improved ability to beat press attempts from defenders | Silver Moderately improved ability to beat press attempts from defenders | Gold Significantly improved ability to beat press attempts from defenders | Platinum Ultimate ability to beat press attempts from defenders | |
Pull Down | Physical | Offense | Bronze Slightly improved ball security when sacked while standing in the pocket | Silver Moderately improved ball security when sacked while standing in the pocket | Gold Significantly improved ball security when sacked while standing or throwing in the pocket | Platinum Ultimate ball security when sacked or throwing, including scrambling behind the LOS | |
Quick Drop | Physical | Offense | Bronze Slightly improved movement on standard pass plays | Silver Moderately improved movement on standard pass plays | Gold Significantly improved movement on standard pass plays | Platinum Ultimate pass blocking movement on standard pass plays | |
Quick Jump | Physical | Defense | Bronze Slightly improved cost reduction and perfect window for jumping snaps | Silver Moderately improved cost reduction and perfect window for jumping snaps | Gold Significantly improved cost reduction and perfect window for jumping snaps | Platinum Ultimate improvement to cost reduction and perfect window for jumping snaps | |
Quick Step | Physical | Offense | Bronze Slightly improved movement as a pull blocker | Silver Moderately improved movement as a pull blocker | Gold Significantly improved movement as a pull blocker | Platinum Ultimate movement as a pull blocker | |
Recuperation | Physical | General | Bronze Slightly improved fatigue recovery when off the field | Silver Moderately improved fatigue recovery when off the field | Gold Significantly improved fatigue recovery off the field and stamina recovery during plays | Platinum Ultimate ability to resist fatigue accrual and recover stamina during plays | |
Resistance | Physical | Offense | Bronze When standing in the pocket, slight protection from medium pressure | Silver Standing in the pocket, moderate protection from medium pressure, slight protection from heavy pressure | Gold Standing in the pocket, significant protection from medium pressure, moderate protection from heavy pressure | Platinum When standing in the pocket, ultimate protection from pressure | |
Road Dog | Mental | General | Bronze Slightly increased composure gains on the road | Silver Moderately increased composure gains on the road | Gold Significantly increased composure gains on the road | Platinum Ultimate increase to composure gains on the road | |
Robber | Physical | Defense | Bronze Slightly improved movement in zone coverage | Silver Moderately improved movement in zone coverage | Gold Significantly improved movement in zone coverage | Platinum Ultimate movement in man/zone coverage | |
Rollercoaster | Mental | General | Bronze Slightly increased volatility for composure gain and loss | Silver Moderately increased volatility for composure gain and loss | Gold Significantly increased volatility for composure gain and loss | Platinum Ultimate increased volatility for composure gain and loss | |
Safety Valve | Physical | Offense | Bronze Slightly improved ability to catch the ball when aligned in the backfield (Excludes knockouts) | Silver Moderately improved ability to catch the ball when aligned in the backfield (Excludes knockouts) | Gold Significantly improved cuts vs. man coverage, and catching when aligned in the backfield (Excludes knockouts) | Platinum Ultimate ability to win vs. man coverage, and secure catches when aligned in the backfield | |
Screen Enforcer | Physical | Offense | Bronze Slightly improved blocking on screen plays | Silver Moderately improved blocking on screen plays | Gold Significantly improved blocking on screen plays | Platinum Ultimate blocking on screen plays including ability to pancake blockers | |
Second Level | Physical | Offense | Bronze Slightly improved blocking after getting to the 2nd level of the defense | Silver Moderately improved blocking after getting to the 2nd level of the defense | Gold Significantly improved blocking after getting to the 2nd level of the defense | Platinum Ultimate blocking after getting to the 2nd level of the defense | |
Sleight of Hand | Physical | Offense | Bronze Slightly increased ability to fake defenders with play action on 1st down or less than 3 to gain | Silver Moderately increased ability to fake defenders with play action on 1st down or less than 3 to gain | Gold Significantly increased ability to fake defenders with play action on 1st down or less than 3 to gain | Platinum Ultimate ability to fake defenders using play action and pump fakes | |
Spin Cycle | Physical | Offense | Bronze Slightly improved ability to fake out defenders with spin moves | Silver Moderately improved ability to fake out defenders with spin moves | Gold Significantly improved ability to fake out defenders with spin moves and increased responsiveness | Platinum Ultimate spin moves for responsiveness and faking out defenders | |
Step Up | Physical | Offense | Bronze Slightly improved accuracy when stepping up into the pocket and not under pressure | Silver Moderately improved accuracy when stepping up into the pocket and not under pressure | Gold Significantly improved accuracy when stepping up into the pocket and not under pressure | Platinum Ultimate accuracy when stepping up into the pocket and not under pressure | |
Strong Grip | Physical | Offense | Bronze Slight boost to lateral shed prevention on run plays | Silver Moderate boost to lateral shed prevention on run plays | Gold Significant boost to lateral shed prevention on run and pass plays | Platinum Ultimate prevention of lateral sheds on run and pass plays | |
Sure Hands | Physical | Offense | Bronze Slightly improved ability to avoid drops (excludes dive and jumping catches) | Silver Moderately improved ability to avoid drops and knockouts (excludes dive and jumping catches) | Gold Significantly improved ability to avoid drops and knockouts (excludes dive and jumping catches) | Platinum Ultimate ability to avoid drops and knockouts (excludes dive and jumping catches) | |
Take Down | Physical | Defense | Bronze Slightly increased ability to prevent broken sack attempts | Silver Moderately increased ability to prevent broken sack attempts | Gold Significantly improved ability to prevent broken sack attempts and force sack fumbles | Platinum Ultimate ability to prevent broken sack attempts and force sack fumbles | |
Takeoff | Physical | Offense | Bronze Slightly quicker release off the line when not being pressed | Silver Moderately quicker release off the line when not being pressed | Gold Significantly quicker release off the line when not being pressed | Platinum Ultimate release off the line when not being pressed | |
Team Player | Mental | General | Bronze Slight protection from negative rating impacts for playing out of position | Silver Moderate protection from negative rating impacts for playing out of position | Gold Significant protection from negative rating impacts for playing out of position | Platinum Ultimate protection from negative rating impacts for playing out of position | |
The Natural | Mental | General | Bronze Slightly improved ability to resist weather impacts | Silver Moderately improved ability to resist weather impacts | Gold Significantly improved ability to resist weather impacts | Platinum Ultimate ability to resist weather impacts | |
Wear Down | Physical | Offense | Bronze Successful pancake blocks on pass plays add slight fatigue to the engaged defender | Silver Successful pancake blocks on pass plays add moderate fatigue to the engaged defender | Gold Successful pancake blocks on pass plays add significant fatigue to the engaged defender | Platinum Successful pancake blocks on pass plays add ultimate fatigue to the engaged defender | |
Winning Time | Mental | General | Bronze Slightly increased composure with 2 minutes to go when the score difference is 3 or less | Silver Moderately increased composure with 2 minutes to go when the score difference is 5 or less | Gold Significantly increased composure with 2 minutes to go when the score difference is 7 or less | Platinum Ultimate increase to composure with 2 minutes to go when the score difference is 10 or less | |
Workhorse | Physical | General | Bronze Slight protection from Wear and Tear effects when colliding with other players | Silver Moderate protection from Wear and Tear effects when colliding with other players | Gold Significant protection from Wear and Tear effects when colliding with other players | Platinum Ultimate protection from Wear and Tear effects when colliding with other players | |
Wrap Up | Physical | Defense | Bronze Slight protection from broken tackles on standard tackles | Silver Moderate protection from broken tackles and fakeouts on standard tackles | Gold Significant protection from broken tackles and fakeouts on standard tackles | Platinum Ultimate protection from broken tackles and fakeouts on standard tackles |
50/50
PhysicalOffense
50/50
- Bronze
- With positional advantage, slightly improved 1v1 jump balls 30+ yards downfield or in the end zone
- Silver
- With positional advantage, moderately improved 1v1 jump balls 30+ yards downfield or in the end zone
- Gold
- With positional advantage, significantly improved 1v1 jump balls 20+ yards downfield or in the end zone
- Platinum
- Ultimate ability to win 1v1 jump balls 15+ yards downfield or in the end zone
Aftershock
PhysicalDefense
Aftershock
- Bronze
- Slightly increased wear and tear effects to opposing players on tackles
- Silver
- Moderately increased wear and tear effects to opposing players on tackles
- Gold
- Significantly increased wear and tear effects to opposing players on tackles
- Platinum
- Ultimate wear and tear effects to opposing players on tackles
Backlash
PhysicalOffense
Backlash
- Bronze
- As the ball carrier, slightly increased fatigue to defenders when tackled after making forward progress
- Silver
- As the ball carrier, moderately increased fatigue to defenders when tackled after making forward progress
- Gold
- As the ball carrier, significantly increased fatigue to defenders when tackled after making forward progress
- Platinum
- As the ball carrier, ultimate fatigue increase to defenders when tackled after making forward progress
Ball Security
PhysicalOffense
Ball Security
- Bronze
- Slightly improved ball security anywhere on the field
- Silver
- Moderately improved ball security when sacked while standing in the pocket
- Gold
- Significantly improved ball security anywhere on the field
- Platinum
- Ultimate ball security anywhere on the field
Best Friend
MentalOffense
Best Friend
- Bronze
- Slight composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Silver
- Moderate composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Gold
- Significant composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Platinum
- Ultimate composure gain for the QB when making a 1st down catch on 3rd or 4th down
Blow Up
PhysicalDefense
Blow Up
- Bronze
- Slightly improved ability to beat impact block attempts
- Silver
- Moderately improved ability to beat impact block attempts
- Gold
- Significantly improved ability to beat impact block attempts
- Platinum
- Ultimate ability to beat impact block attempts
Bulldozer
PhysicalOffense
Bulldozer
- Bronze
- Slight ability to break more tackles when using truck moves
- Silver
- Moderate ability to break more tackles when using truck moves
- Gold
- Significantly more broken tackles when using truck moves
- Platinum
- Ultimate ability to break tackles when using truck moves and quicker broken tackles
Clearheaded
MentalGeneral
Clearheaded
- Bronze
- Slight protection from composure loss
- Silver
- Moderate protection from composure loss
- Gold
- Significant protection from composure loss
- Platinum
- Ultimate protection from composure loss
Coffin Corner
PhysicalSpecial Teams
Coffin Corner
- Bronze
- Slightly easier accuracy timing when punting from midfield or closer
- Silver
- Moderately easier accuracy timing when punting from midfield or closer
- Gold
- Significantly easier accuracy timing when punting from midfield or closer
- Platinum
- Ultimate accuracy timing when punting from midfield or closer
Deep Range
PhysicalSpecial Teams
Deep Range
- Bronze
- Slightly easier accuracy timing on 50+ yard field goals
- Silver
- Moderately easier accuracy timing on 50+ yard field goals
- Gold
- Significantly easier accuracy timing on 50+ yard field goals
- Platinum
- Ultimate accuracy timing on 50+ yard field goals
Dot!
PhysicalOffense
Dot!
- Bronze
- Slight accuracy boost when throwing to open receivers with feet set and a clean pocket
- Silver
- Moderate accuracy boost when throwing to open receivers with feet set and a clean pocket
- Gold
- Significant accuracy boost when throwing to open receivers with feet set and a clean pocket
- Platinum
- Ultimate accuracy when throwing to open receivers with feet set and a clean pocket
Downhill
PhysicalOffense
Downhill
- Bronze
- Slightly more broken tackles after reaching max speed
- Silver
- Moderately increased broken tackles after reaching max speed
- Gold
- Significantly more broken tackles when reaching 80% of max speed
- Platinum
- Ultimate ability to break tackles after reaching 80% of max speed
Escape Artist
PhysicalOffense
Escape Artist
- Bronze
- Slightly more agile in standard pocket movement
- Silver
- Moderate agility boost when in standard pocket movement
- Gold
- Significant agility boost in standard pocket movement
- Platinum
- Ultimate agility to move around the pocket
Fan Favorite
MentalGeneral
Fan Favorite
- Bronze
- Slightly increased composure gains at home
- Silver
- Moderately increased composure gains at home
- Gold
- Significantly increased composure gains at home
- Platinum
- Ultimate increase to composure gains at home
Field General
MentalOffense
Field General
- Bronze
- When on schedule, moderate ability to see post snap blitzers
- Silver
- When on schedule, moderate ability to see pre snap blitzers who are close to the line of scrimmage
- Gold
- When on schedule, moderate ability to see pre snap blitzers and coverage shell
- Platinum
- When on schedule, ultimate ability to see pre snap blitzers, coverage shell, and slight ability to see disguised coverages
Ground N Pound
PhysicalOffense
Ground N Pound
- Bronze
- Successful pancakes on run plays add slight fatigue to the engaged defender
- Silver
- Successful pancakes on run plays add moderate fatigue to the engaged defender
- Gold
- Successful pancakes on run plays add significant fatigue to the engaged defender
- Platinum
- Successful pancakes on run plays add ultimate fatigue to the engaged defender
Headstrong
MentalOffense
Headstrong
- Bronze
- Resists hot routes being incorrect and slight composure protection from stadium pulse
- Silver
- Resists hot routes being incorrect or failing and moderate composure protection from stadium pulse
- Gold
- Resists hot routes being incorrect or failing and significant composure protection from stadium pulse
- Platinum
- Resists any pre-play adjustment failing and ultimate composure protection from stadium pulse
Human Joystick
PhysicalOffense
Human Joystick
- Bronze
- Slightly improved ability to maintain speed during cuts and turns when moving at high speeds
- Silver
- Moderately improved ability to maintain speed during cuts and turns when moving at high speeds
- Gold
- Significantly improved ability to maintain speed during cuts and turns
- Platinum
- Ultimate ability to maintain speed during cuts and turns
Inside Shield
PhysicalOffense
Inside Shield
- Bronze
- Slightly improved double team blocking on inside runs when close to the line of scrimmage
- Silver
- Moderately improved blocking on inside runs when close to the line of scrimmage
- Gold
- Significantly improved blocking on inside runs when close to the line of scrimmage
- Platinum
- Ultimate blocking on inside run plays when close to the line of scrimmage
Jammer
PhysicalDefense
Jammer
- Bronze
- Slightly increased ability to press receivers at the line of scrimmage
- Silver
- Moderately increased ability to press receivers at the line of scrimmage
- Gold
- Significantly increased ability to press receivers at the line of scrimmage
- Platinum
- Ultimate ability to press receivers at the line of scrimmage
Knockout
PhysicalDefense
Knockout
- Bronze
- Slightly increased knockouts and less broken tackles on jumping catch attempts by the offense
- Silver
- Moderately increased knockouts and less broken tackles on catch attempts by the offense
- Gold
- Significantly increased knockouts and less broken tackles on catch attempts by the offense
- Platinum
- Ultimate knockout ability and prevention of broken tackles on catch attempts by the offense
Legion
MentalDefense
Legion
- Bronze
- Slight composure gain for other defensive backs when intercepting or deflecting a pass
- Silver
- Moderate composure gain for other defensive backs when intercepting or deflecting a pass
- Gold
- Significant composure gain for other defensive backs when intercepting or deflecting a pass
- Platinum
- Ultimate composure gain for other defensive backs when intercepting or deflecting a pass
Mobile Deadeye
PhysicalOffense
Mobile Deadeye
- Bronze
- When on the run outside the pocket, slight accuracy boost to WR's up to 15 yards downfield
- Silver
- When on the run outside the pocket, moderate accuracy boost to WR's up to 20 yards downfield
- Gold
- When on the run outside the pocket, significant accuracy boost to WR's up to 30 yards downfield
- Platinum
- When on the run outside the pocket, ultimate accuracy boost to any receiver
Off Platform
PhysicalOffense
Off Platform
- Bronze
- Slight accuracy boost when throwing across body or backfoot for receivers up to 15 yards downfield
- Silver
- Moderate accuracy boost when throwing across body or backfoot for receivers up to 20 yards downfield
- Gold
- Significant accuracy boost when throwing across body or backfoot for receivers up to 30 yards downfield
- Platinum
- Ultimate accuracy when throwing across body or backfoot for receivers up to 40 yards downfield
On Time
PhysicalOffense
On Time
- Bronze
- Slight accuracy boost when throwing before the receiver cuts on their route
- Silver
- Moderate accuracy boost when throwing before the receiver cuts on their route
- Gold
- Significant accuracy boost when throwing before the receiver cuts on their route
- Platinum
- Ultimate accuracy when throwing before the receiver cuts on their route
Option King
PhysicalOffense
Option King
- Bronze
- Slight accuracy increase on quick pitches
- Silver
- Moderate accuracy increase on quick pitches, speed increase on strong pitches
- Gold
- Significant accuracy/speed increase on pitches, and Wear and Tear protection on option plays
- Platinum
- Ultimate speed/accuracy increase on pitches, and Wear and Tear protection on option plays
Outside Disruptor
PhysicalDefense
Outside Disruptor
- Bronze
- Slightly improved shedding against single blockers on outside runs
- Silver
- Moderately improved shedding against single blockers on outside runs
- Gold
- Significantly improved shedding against single blockers on outside runs
- Platinum
- Ultimate shedding against outside runs including double teams
PA Shield
PhysicalOffense
PA Shield
- Bronze
- Slightly improved blocking on play action plays on 1st down or less than 3 yards to gain
- Silver
- Moderately improved blocking on play action plays on 1st down or less than 3 yards to gain
- Gold
- Significantly improved blocking on play action plays on 1st down or less than 3 yards to gain
- Platinum
- Ultimate play action blocking on 1st down or less than 3 yards to gain
Pocket Shield
PhysicalOffense
Pocket Shield
- Bronze
- Slightly improved double team pass blocking if distance to first down is 10 or less
- Silver
- Moderately improved pass blocking if distance to first down is 10 or less
- Gold
- Significantly improved pass blocking if distance to first down is 10 or less
- Platinum
- Ultimate ability to pass block if distance to first down is 10 or less
Pull Down
PhysicalOffense
Pull Down
- Bronze
- Slightly improved ball security when sacked while standing in the pocket
- Silver
- Moderately improved ball security when sacked while standing in the pocket
- Gold
- Significantly improved ball security when sacked while standing or throwing in the pocket
- Platinum
- Ultimate ball security when sacked or throwing, including scrambling behind the LOS
Quick Jump
PhysicalDefense
Quick Jump
- Bronze
- Slightly improved cost reduction and perfect window for jumping snaps
- Silver
- Moderately improved cost reduction and perfect window for jumping snaps
- Gold
- Significantly improved cost reduction and perfect window for jumping snaps
- Platinum
- Ultimate improvement to cost reduction and perfect window for jumping snaps
Recuperation
PhysicalGeneral
Recuperation
- Bronze
- Slightly improved fatigue recovery when off the field
- Silver
- Moderately improved fatigue recovery when off the field
- Gold
- Significantly improved fatigue recovery off the field and stamina recovery during plays
- Platinum
- Ultimate ability to resist fatigue accrual and recover stamina during plays
Road Dog
MentalGeneral
Road Dog
- Bronze
- Slightly increased composure gains on the road
- Silver
- Moderately increased composure gains on the road
- Gold
- Significantly increased composure gains on the road
- Platinum
- Ultimate increase to composure gains on the road
Rollercoaster
MentalGeneral
Rollercoaster
- Bronze
- Slightly increased volatility for composure gain and loss
- Silver
- Moderately increased volatility for composure gain and loss
- Gold
- Significantly increased volatility for composure gain and loss
- Platinum
- Ultimate increased volatility for composure gain and loss
Screen Enforcer
PhysicalOffense
Screen Enforcer
- Bronze
- Slightly improved blocking on screen plays
- Silver
- Moderately improved blocking on screen plays
- Gold
- Significantly improved blocking on screen plays
- Platinum
- Ultimate blocking on screen plays including ability to pancake blockers
Sleight of Hand
PhysicalOffense
Sleight of Hand
- Bronze
- Slightly increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Silver
- Moderately increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Gold
- Significantly increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Platinum
- Ultimate ability to fake defenders using play action and pump fakes
Step Up
PhysicalOffense
Step Up
- Bronze
- Slightly improved accuracy when stepping up into the pocket and not under pressure
- Silver
- Moderately improved accuracy when stepping up into the pocket and not under pressure
- Gold
- Significantly improved accuracy when stepping up into the pocket and not under pressure
- Platinum
- Ultimate accuracy when stepping up into the pocket and not under pressure
Sure Hands
PhysicalOffense
Sure Hands
- Bronze
- Slightly improved ability to avoid drops (excludes dive and jumping catches)
- Silver
- Moderately improved ability to avoid drops and knockouts (excludes dive and jumping catches)
- Gold
- Significantly improved ability to avoid drops and knockouts (excludes dive and jumping catches)
- Platinum
- Ultimate ability to avoid drops and knockouts (excludes dive and jumping catches)
Takeoff
PhysicalOffense
Takeoff
- Bronze
- Slightly quicker release off the line when not being pressed
- Silver
- Moderately quicker release off the line when not being pressed
- Gold
- Significantly quicker release off the line when not being pressed
- Platinum
- Ultimate release off the line when not being pressed
The Natural
MentalGeneral
The Natural
- Bronze
- Slightly improved ability to resist weather impacts
- Silver
- Moderately improved ability to resist weather impacts
- Gold
- Significantly improved ability to resist weather impacts
- Platinum
- Ultimate ability to resist weather impacts
Winning Time
MentalGeneral
Winning Time
- Bronze
- Slightly increased composure with 2 minutes to go when the score difference is 3 or less
- Silver
- Moderately increased composure with 2 minutes to go when the score difference is 5 or less
- Gold
- Significantly increased composure with 2 minutes to go when the score difference is 7 or less
- Platinum
- Ultimate increase to composure with 2 minutes to go when the score difference is 10 or less
Wrap Up
PhysicalDefense
Wrap Up
- Bronze
- Slight protection from broken tackles on standard tackles
- Silver
- Moderate protection from broken tackles and fakeouts on standard tackles
- Gold
- Significant protection from broken tackles and fakeouts on standard tackles
- Platinum
- Ultimate protection from broken tackles and fakeouts on standard tackles
Adrenaline
MentalGeneral
Adrenaline
- Bronze
- Slightly improved recovery of Wear and Tear damage when off the field
- Silver
- Moderately improved recovery of Wear and Tear damage when off the field
- Gold
- Significantly improved recovery of Wear and Tear damage when off the field
- Platinum
- Ultimate recovery of Wear and Tear damage when off the field
Arm Bar
PhysicalOffense
Arm Bar
- Bronze
- Slightly improved ability to break tackles when using stiff arms
- Silver
- Moderately improved ability to break tackles when using stiff arms
- Gold
- Significantly improved ability to break tackles when using stiff arms
- Platinum
- Ultimate ability to break tackles when using stiff arms and quicker broken tackles
Balanced
PhysicalOffense
Balanced
- Bronze
- Slightly improved ability to break strip attempts
- Silver
- Moderately improved ability to break hit stick and strip attempts
- Gold
- Significantly improved ability to break hit stick and strip attempts
- Platinum
- Ultimate ability to break hit stick and strip attempts, moderate stumble resistance
Ballhawk
PhysicalDefense
Ballhawk
- Bronze
- Slightly improved ability to break after a pass has been released
- Silver
- Moderately improved ability to break after a pass has been released
- Gold
- Significantly improved ability to break after a pass has been released
- Platinum
- Ultimate ability to break after a pass has been released
Blanket Coverage
PhysicalDefense
Blanket Coverage
- Bronze
- Slightly improved cut reaction in man coverage
- Silver
- Moderately improved cut reaction in man coverage
- Gold
- Significantly improved cut reaction in man coverage
- Platinum
- Ultimate cut reaction in man coverage
Bouncer
PhysicalDefense
Bouncer
- Bronze
- Slightly fatigue opposing route runners when performing a chuck in zone coverage
- Silver
- Moderately fatigue opposing route runners when performing a chuck in zone coverage
- Gold
- Significantly fatigue opposing route runners when performing a chuck in zone coverage
- Platinum
- Ultimate fatigue and slight increase to accel loss for receivers on zone chucks
Chip Shot
PhysicalSpecial Teams
Chip Shot
- Bronze
- Slightly easier accuracy timing on short field goals
- Silver
- Moderately easier accuracy timing on short field goals
- Gold
- Significantly easier accuracy timing on short field goals
- Platinum
- Ultimate accuracy timing on short field goals
Clutch Kicker
MentalSpecial Teams
Clutch Kicker
- Bronze
- Slightly easier accuracy timing on field goals with 2 or less minutes remaining
- Silver
- Moderately easier accuracy timing on field goals with 2 or less minutes remaining
- Gold
- Significantly easier accuracy timing on field goals with 2 or less minutes remaining
- Platinum
- Ultimate accuracy timing and immune to icing on field goals with 2 or less minutes remaining
Cutter
PhysicalOffense
Cutter
- Bronze
- Slightly improved cut moves against man coverage (excluding double moves)
- Silver
- Decently improved cut moves against man coverage (excluding double moves)
- Gold
- Significantly improved cut moves against man coverage (excluding double moves)
- Platinum
- Ultimate cut moves against man coverage (excluding double moves)
Defensive Rally
MentalDefense
Defensive Rally
- Bronze
- Sacks slightly increase Composure of other defensive linemen
- Silver
- Sacks moderately increase Composure of other defensive linemen
- Gold
- Sacks significantly increase Composure of other defensive linemen
- Platinum
- Ultimate composure gain for other defensive linemen on sacks
Double Dip
PhysicalOffense
Double Dip
- Bronze
- Slightly improved cut moves against single man coverage when running double move routes
- Silver
- Moderately improved cut moves against single man coverage when running double move routes
- Gold
- Significantly improved cut moves against single man coverage when running double move routes
- Platinum
- Ultimate ability to win double move routes against single man coverage
Duress
PhysicalDefense
Duress
- Bronze
- Slightly increased pressure effects on the QB when unblocked and in front
- Silver
- Moderately increased pressure effects on the QB when unblocked and in front
- Gold
- Significantly increased pressure effects on the QB when unblocked and in front
- Platinum
- Ultimate pressure effects on the QB when unblocked and in front
Extender
PhysicalOffense
Extender
- Bronze
- Slightly improved ability to break sacks vs. defensive backs (lower chance vs. User defenders)
- Silver
- Moderately improved ability to break sacks vs. defensive backs, slightly improved vs. all defenders (lower chance vs. User defenders)
- Gold
- Significantly improved ability to break sacks vs. all defenders (lower chance vs. User defenders)
- Platinum
- Ultimate break sack ability (lower chance vs. User defenders)
Field Flip
PhysicalSpecial Teams
Field Flip
- Bronze
- Slightly better accuracy timing on punts from own 10 yard line or further
- Silver
- Moderately better accuracy timing on punts from own 10 yard line or further
- Gold
- Significantly better accuracy timing on punts from own 10 yard line or further
- Platinum
- Ultimate accuracy timing on punts from own 10 yard line or further
Grip Breaker
PhysicalDefense
Grip Breaker
- Bronze
- Slightly increased lateral sheds on run plays
- Silver
- Moderately increased lateral sheds on all plays
- Gold
- Significantly increased lateral sheds on all plays
- Platinum
- Ultimate ability to shed laterally on all plays
Hammer
PhysicalDefense
Hammer
- Bronze
- Slightly improved ability to land hit stick attempts (excluding weight mismatches)
- Silver
- Moderately improved ability to land hit stick attempts (excluding weight mismatches)
- Gold
- Significantly improved ability to land hit stick attempts
- Platinum
- Ultimate hit stick ability, moderate fumble on perfect timing
House Call
PhysicalDefense
House Call
- Bronze
- Slightly improved ability to catch interception attempts
- Silver
- Moderately improved ability to catch interception attempts
- Gold
- Significantly improved ability to catch interception attempts
- Platinum
- Ultimate ability to catch interception attempts and unlimited stamina on returns
Inside Disruptor
PhysicalDefense
Inside Disruptor
- Bronze
- Slightly improved shedding against single blockers on inside runs
- Silver
- Moderately improved shedding against single blockers on inside runs
- Gold
- Significantly improved shedding against single blockers on inside runs
- Platinum
- Ultimate shedding against inside runs including double teams
Instinct
MentalDefense
Instinct
- Bronze
- Slightly quicker reaction to run plays
- Silver
- Moderately quicker reaction to run plays
- Gold
- Significantly quicker reaction to run plays
- Platinum
- Ultimate reaction to run plays
Juke Box
PhysicalOffense
Juke Box
- Bronze
- Slightly improved ability to fake out defenders with juke moves
- Silver
- Moderately improved ability to fake out defenders with juke moves
- Gold
- Decently improved ability to fake out defenders with juke moves
- Platinum
- Ultimate juke moves for responsiveness and faking out defenders
Lay Out
PhysicalOffense
Lay Out
- Bronze
- Slightly improved ability to secure dive catches
- Silver
- Moderately improved ability to secure dive catches
- Gold
- Significantly improved ability to secure diving catches
- Platinum
- Ultimate ability to secure diving catches
Mega Leg
PhysicalSpecial Teams
Mega Leg
- Bronze
- Slight chance to avoid the penalty for overkicking on all kicks
- Silver
- Moderate chance to avoid the penalty for overkicking on all kicks
- Gold
- Significant chance to avoid the penalty for overkicking on all kicks
- Platinum
- Ultimate chance to avoid the penalty for overkicking on all kicks
Mobile Resistance
PhysicalOffense
Mobile Resistance
- Bronze
- Slightly improved ability to resist pressure on the run
- Silver
- Moderately improved ability to resist pressure on the run
- Gold
- Significantly improved ability to resist pressure on the run
- Platinum
- Ultimate ability to resist pressure on the run
Offensive Rally
MentalOffense
Offensive Rally
- Bronze
- Slight composure gain for other offensive linemen when performing a pancake
- Silver
- Moderate composure gain for other offensive linemen when performing a pancake
- Gold
- Significant composure gain for other offensive linemen when performing a pancake
- Platinum
- Ultimate composure gain for other offensive linemen when performing a pancake
Option Disruptor
PhysicalDefense
Option Disruptor
- Bronze
- Slightly improved shedding against single blockers on option runs
- Silver
- Moderately improved shedding against single blockers on option runs
- Gold
- Significantly improved shedding against single blockers on option runs
- Platinum
- Ultimate shedding against option runs including double teams
Option Shield
PhysicalOffense
Option Shield
- Bronze
- Slightly improved blocking on option plays when close to the line of scrimmage
- Silver
- Moderately improved blocking on option plays when close to the line of scrimmage
- Gold
- Significantly improved blocking on option plays when close to the line of scrimmage
- Platinum
- Ultimate blocking ability when close to the line of scrimmage
Outside Shield
PhysicalOffense
Outside Shield
- Bronze
- Slightly improved blocking on outside runs when close to the line of scrimmage
- Silver
- Moderately improved double team blocks on outside runs when close to the line of scrimmage
- Gold
- Significantly improved blocking on outside runs when close to the line of scrimmage
- Platinum
- Ultimate first level blocking on outside runs when close to the line of scrimmage
Pocket Disruptor
PhysicalDefense
Pocket Disruptor
- Bronze
- Slightly improved pass rush on 3rd/4th down and 8+
- Silver
- Moderately improved pass rush on 3rd/4th down and 8+
- Gold
- Significantly improved pass rush on any down and distance, especially 3rd/4th down and 8+
- Platinum
- Ultimate pass rush on 3rd/4th down and 8+
Press Pro
PhysicalOffense
Press Pro
- Bronze
- Slightly improved ability to beat press attempts from defenders
- Silver
- Moderately improved ability to beat press attempts from defenders
- Gold
- Significantly improved ability to beat press attempts from defenders
- Platinum
- Ultimate ability to beat press attempts from defenders
Quick Drop
PhysicalOffense
Quick Drop
- Bronze
- Slightly improved movement on standard pass plays
- Silver
- Moderately improved movement on standard pass plays
- Gold
- Significantly improved movement on standard pass plays
- Platinum
- Ultimate pass blocking movement on standard pass plays
Quick Step
PhysicalOffense
Quick Step
- Bronze
- Slightly improved movement as a pull blocker
- Silver
- Moderately improved movement as a pull blocker
- Gold
- Significantly improved movement as a pull blocker
- Platinum
- Ultimate movement as a pull blocker
Resistance
PhysicalOffense
Resistance
- Bronze
- When standing in the pocket, slight protection from medium pressure
- Silver
- Standing in the pocket, moderate protection from medium pressure, slight protection from heavy pressure
- Gold
- Standing in the pocket, significant protection from medium pressure, moderate protection from heavy pressure
- Platinum
- When standing in the pocket, ultimate protection from pressure
Robber
PhysicalDefense
Robber
- Bronze
- Slightly improved movement in zone coverage
- Silver
- Moderately improved movement in zone coverage
- Gold
- Significantly improved movement in zone coverage
- Platinum
- Ultimate movement in man/zone coverage
Safety Valve
PhysicalOffense
Safety Valve
- Bronze
- Slightly improved ability to catch the ball when aligned in the backfield (Excludes knockouts)
- Silver
- Moderately improved ability to catch the ball when aligned in the backfield (Excludes knockouts)
- Gold
- Significantly improved cuts vs. man coverage, and catching when aligned in the backfield (Excludes knockouts)
- Platinum
- Ultimate ability to win vs. man coverage, and secure catches when aligned in the backfield
Second Level
PhysicalOffense
Second Level
- Bronze
- Slightly improved blocking after getting to the 2nd level of the defense
- Silver
- Moderately improved blocking after getting to the 2nd level of the defense
- Gold
- Significantly improved blocking after getting to the 2nd level of the defense
- Platinum
- Ultimate blocking after getting to the 2nd level of the defense
Spin Cycle
PhysicalOffense
Spin Cycle
- Bronze
- Slightly improved ability to fake out defenders with spin moves
- Silver
- Moderately improved ability to fake out defenders with spin moves
- Gold
- Significantly improved ability to fake out defenders with spin moves and increased responsiveness
- Platinum
- Ultimate spin moves for responsiveness and faking out defenders
Strong Grip
PhysicalOffense
Strong Grip
- Bronze
- Slight boost to lateral shed prevention on run plays
- Silver
- Moderate boost to lateral shed prevention on run plays
- Gold
- Significant boost to lateral shed prevention on run and pass plays
- Platinum
- Ultimate prevention of lateral sheds on run and pass plays
Take Down
PhysicalDefense
Take Down
- Bronze
- Slightly increased ability to prevent broken sack attempts
- Silver
- Moderately increased ability to prevent broken sack attempts
- Gold
- Significantly improved ability to prevent broken sack attempts and force sack fumbles
- Platinum
- Ultimate ability to prevent broken sack attempts and force sack fumbles
Team Player
MentalGeneral
Team Player
- Bronze
- Slight protection from negative rating impacts for playing out of position
- Silver
- Moderate protection from negative rating impacts for playing out of position
- Gold
- Significant protection from negative rating impacts for playing out of position
- Platinum
- Ultimate protection from negative rating impacts for playing out of position
Wear Down
PhysicalOffense
Wear Down
- Bronze
- Successful pancake blocks on pass plays add slight fatigue to the engaged defender
- Silver
- Successful pancake blocks on pass plays add moderate fatigue to the engaged defender
- Gold
- Successful pancake blocks on pass plays add significant fatigue to the engaged defender
- Platinum
- Successful pancake blocks on pass plays add ultimate fatigue to the engaged defender
Workhorse
PhysicalGeneral
Workhorse
- Bronze
- Slight protection from Wear and Tear effects when colliding with other players
- Silver
- Moderate protection from Wear and Tear effects when colliding with other players
- Gold
- Significant protection from Wear and Tear effects when colliding with other players
- Platinum
- Ultimate protection from Wear and Tear effects when colliding with other players
50/50
PhysicalOffense
50/50
- Bronze
- With positional advantage, slightly improved 1v1 jump balls 30+ yards downfield or in the end zone
- Silver
- With positional advantage, moderately improved 1v1 jump balls 30+ yards downfield or in the end zone
- Gold
- With positional advantage, significantly improved 1v1 jump balls 20+ yards downfield or in the end zone
- Platinum
- Ultimate ability to win 1v1 jump balls 15+ yards downfield or in the end zone
Adrenaline
MentalGeneral
Adrenaline
- Bronze
- Slightly improved recovery of Wear and Tear damage when off the field
- Silver
- Moderately improved recovery of Wear and Tear damage when off the field
- Gold
- Significantly improved recovery of Wear and Tear damage when off the field
- Platinum
- Ultimate recovery of Wear and Tear damage when off the field
Aftershock
PhysicalDefense
Aftershock
- Bronze
- Slightly increased wear and tear effects to opposing players on tackles
- Silver
- Moderately increased wear and tear effects to opposing players on tackles
- Gold
- Significantly increased wear and tear effects to opposing players on tackles
- Platinum
- Ultimate wear and tear effects to opposing players on tackles
Arm Bar
PhysicalOffense
Arm Bar
- Bronze
- Slightly improved ability to break tackles when using stiff arms
- Silver
- Moderately improved ability to break tackles when using stiff arms
- Gold
- Significantly improved ability to break tackles when using stiff arms
- Platinum
- Ultimate ability to break tackles when using stiff arms and quicker broken tackles
Backlash
PhysicalOffense
Backlash
- Bronze
- As the ball carrier, slightly increased fatigue to defenders when tackled after making forward progress
- Silver
- As the ball carrier, moderately increased fatigue to defenders when tackled after making forward progress
- Gold
- As the ball carrier, significantly increased fatigue to defenders when tackled after making forward progress
- Platinum
- As the ball carrier, ultimate fatigue increase to defenders when tackled after making forward progress
Balanced
PhysicalOffense
Balanced
- Bronze
- Slightly improved ability to break strip attempts
- Silver
- Moderately improved ability to break hit stick and strip attempts
- Gold
- Significantly improved ability to break hit stick and strip attempts
- Platinum
- Ultimate ability to break hit stick and strip attempts, moderate stumble resistance
Ball Security
PhysicalOffense
Ball Security
- Bronze
- Slightly improved ball security anywhere on the field
- Silver
- Moderately improved ball security when sacked while standing in the pocket
- Gold
- Significantly improved ball security anywhere on the field
- Platinum
- Ultimate ball security anywhere on the field
Ballhawk
PhysicalDefense
Ballhawk
- Bronze
- Slightly improved ability to break after a pass has been released
- Silver
- Moderately improved ability to break after a pass has been released
- Gold
- Significantly improved ability to break after a pass has been released
- Platinum
- Ultimate ability to break after a pass has been released
Best Friend
MentalOffense
Best Friend
- Bronze
- Slight composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Silver
- Moderate composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Gold
- Significant composure gain for the QB when making a 1st down catch on 3rd or 4th down
- Platinum
- Ultimate composure gain for the QB when making a 1st down catch on 3rd or 4th down
Blanket Coverage
PhysicalDefense
Blanket Coverage
- Bronze
- Slightly improved cut reaction in man coverage
- Silver
- Moderately improved cut reaction in man coverage
- Gold
- Significantly improved cut reaction in man coverage
- Platinum
- Ultimate cut reaction in man coverage
Blow Up
PhysicalDefense
Blow Up
- Bronze
- Slightly improved ability to beat impact block attempts
- Silver
- Moderately improved ability to beat impact block attempts
- Gold
- Significantly improved ability to beat impact block attempts
- Platinum
- Ultimate ability to beat impact block attempts
Bouncer
PhysicalDefense
Bouncer
- Bronze
- Slightly fatigue opposing route runners when performing a chuck in zone coverage
- Silver
- Moderately fatigue opposing route runners when performing a chuck in zone coverage
- Gold
- Significantly fatigue opposing route runners when performing a chuck in zone coverage
- Platinum
- Ultimate fatigue and slight increase to accel loss for receivers on zone chucks
Bulldozer
PhysicalOffense
Bulldozer
- Bronze
- Slight ability to break more tackles when using truck moves
- Silver
- Moderate ability to break more tackles when using truck moves
- Gold
- Significantly more broken tackles when using truck moves
- Platinum
- Ultimate ability to break tackles when using truck moves and quicker broken tackles
Chip Shot
PhysicalSpecial Teams
Chip Shot
- Bronze
- Slightly easier accuracy timing on short field goals
- Silver
- Moderately easier accuracy timing on short field goals
- Gold
- Significantly easier accuracy timing on short field goals
- Platinum
- Ultimate accuracy timing on short field goals
Clearheaded
MentalGeneral
Clearheaded
- Bronze
- Slight protection from composure loss
- Silver
- Moderate protection from composure loss
- Gold
- Significant protection from composure loss
- Platinum
- Ultimate protection from composure loss
Clutch Kicker
MentalSpecial Teams
Clutch Kicker
- Bronze
- Slightly easier accuracy timing on field goals with 2 or less minutes remaining
- Silver
- Moderately easier accuracy timing on field goals with 2 or less minutes remaining
- Gold
- Significantly easier accuracy timing on field goals with 2 or less minutes remaining
- Platinum
- Ultimate accuracy timing and immune to icing on field goals with 2 or less minutes remaining
Coffin Corner
PhysicalSpecial Teams
Coffin Corner
- Bronze
- Slightly easier accuracy timing when punting from midfield or closer
- Silver
- Moderately easier accuracy timing when punting from midfield or closer
- Gold
- Significantly easier accuracy timing when punting from midfield or closer
- Platinum
- Ultimate accuracy timing when punting from midfield or closer
Cutter
PhysicalOffense
Cutter
- Bronze
- Slightly improved cut moves against man coverage (excluding double moves)
- Silver
- Decently improved cut moves against man coverage (excluding double moves)
- Gold
- Significantly improved cut moves against man coverage (excluding double moves)
- Platinum
- Ultimate cut moves against man coverage (excluding double moves)
Deep Range
PhysicalSpecial Teams
Deep Range
- Bronze
- Slightly easier accuracy timing on 50+ yard field goals
- Silver
- Moderately easier accuracy timing on 50+ yard field goals
- Gold
- Significantly easier accuracy timing on 50+ yard field goals
- Platinum
- Ultimate accuracy timing on 50+ yard field goals
Defensive Rally
MentalDefense
Defensive Rally
- Bronze
- Sacks slightly increase Composure of other defensive linemen
- Silver
- Sacks moderately increase Composure of other defensive linemen
- Gold
- Sacks significantly increase Composure of other defensive linemen
- Platinum
- Ultimate composure gain for other defensive linemen on sacks
Dot!
PhysicalOffense
Dot!
- Bronze
- Slight accuracy boost when throwing to open receivers with feet set and a clean pocket
- Silver
- Moderate accuracy boost when throwing to open receivers with feet set and a clean pocket
- Gold
- Significant accuracy boost when throwing to open receivers with feet set and a clean pocket
- Platinum
- Ultimate accuracy when throwing to open receivers with feet set and a clean pocket
Double Dip
PhysicalOffense
Double Dip
- Bronze
- Slightly improved cut moves against single man coverage when running double move routes
- Silver
- Moderately improved cut moves against single man coverage when running double move routes
- Gold
- Significantly improved cut moves against single man coverage when running double move routes
- Platinum
- Ultimate ability to win double move routes against single man coverage
Downhill
PhysicalOffense
Downhill
- Bronze
- Slightly more broken tackles after reaching max speed
- Silver
- Moderately increased broken tackles after reaching max speed
- Gold
- Significantly more broken tackles when reaching 80% of max speed
- Platinum
- Ultimate ability to break tackles after reaching 80% of max speed
Duress
PhysicalDefense
Duress
- Bronze
- Slightly increased pressure effects on the QB when unblocked and in front
- Silver
- Moderately increased pressure effects on the QB when unblocked and in front
- Gold
- Significantly increased pressure effects on the QB when unblocked and in front
- Platinum
- Ultimate pressure effects on the QB when unblocked and in front
Escape Artist
PhysicalOffense
Escape Artist
- Bronze
- Slightly more agile in standard pocket movement
- Silver
- Moderate agility boost when in standard pocket movement
- Gold
- Significant agility boost in standard pocket movement
- Platinum
- Ultimate agility to move around the pocket
Extender
PhysicalOffense
Extender
- Bronze
- Slightly improved ability to break sacks vs. defensive backs (lower chance vs. User defenders)
- Silver
- Moderately improved ability to break sacks vs. defensive backs, slightly improved vs. all defenders (lower chance vs. User defenders)
- Gold
- Significantly improved ability to break sacks vs. all defenders (lower chance vs. User defenders)
- Platinum
- Ultimate break sack ability (lower chance vs. User defenders)
Fan Favorite
MentalGeneral
Fan Favorite
- Bronze
- Slightly increased composure gains at home
- Silver
- Moderately increased composure gains at home
- Gold
- Significantly increased composure gains at home
- Platinum
- Ultimate increase to composure gains at home
Field Flip
PhysicalSpecial Teams
Field Flip
- Bronze
- Slightly better accuracy timing on punts from own 10 yard line or further
- Silver
- Moderately better accuracy timing on punts from own 10 yard line or further
- Gold
- Significantly better accuracy timing on punts from own 10 yard line or further
- Platinum
- Ultimate accuracy timing on punts from own 10 yard line or further
Field General
MentalOffense
Field General
- Bronze
- When on schedule, moderate ability to see post snap blitzers
- Silver
- When on schedule, moderate ability to see pre snap blitzers who are close to the line of scrimmage
- Gold
- When on schedule, moderate ability to see pre snap blitzers and coverage shell
- Platinum
- When on schedule, ultimate ability to see pre snap blitzers, coverage shell, and slight ability to see disguised coverages
Grip Breaker
PhysicalDefense
Grip Breaker
- Bronze
- Slightly increased lateral sheds on run plays
- Silver
- Moderately increased lateral sheds on all plays
- Gold
- Significantly increased lateral sheds on all plays
- Platinum
- Ultimate ability to shed laterally on all plays
Ground N Pound
PhysicalOffense
Ground N Pound
- Bronze
- Successful pancakes on run plays add slight fatigue to the engaged defender
- Silver
- Successful pancakes on run plays add moderate fatigue to the engaged defender
- Gold
- Successful pancakes on run plays add significant fatigue to the engaged defender
- Platinum
- Successful pancakes on run plays add ultimate fatigue to the engaged defender
Hammer
PhysicalDefense
Hammer
- Bronze
- Slightly improved ability to land hit stick attempts (excluding weight mismatches)
- Silver
- Moderately improved ability to land hit stick attempts (excluding weight mismatches)
- Gold
- Significantly improved ability to land hit stick attempts
- Platinum
- Ultimate hit stick ability, moderate fumble on perfect timing
Headstrong
MentalOffense
Headstrong
- Bronze
- Resists hot routes being incorrect and slight composure protection from stadium pulse
- Silver
- Resists hot routes being incorrect or failing and moderate composure protection from stadium pulse
- Gold
- Resists hot routes being incorrect or failing and significant composure protection from stadium pulse
- Platinum
- Resists any pre-play adjustment failing and ultimate composure protection from stadium pulse
House Call
PhysicalDefense
House Call
- Bronze
- Slightly improved ability to catch interception attempts
- Silver
- Moderately improved ability to catch interception attempts
- Gold
- Significantly improved ability to catch interception attempts
- Platinum
- Ultimate ability to catch interception attempts and unlimited stamina on returns
Human Joystick
PhysicalOffense
Human Joystick
- Bronze
- Slightly improved ability to maintain speed during cuts and turns when moving at high speeds
- Silver
- Moderately improved ability to maintain speed during cuts and turns when moving at high speeds
- Gold
- Significantly improved ability to maintain speed during cuts and turns
- Platinum
- Ultimate ability to maintain speed during cuts and turns
Inside Disruptor
PhysicalDefense
Inside Disruptor
- Bronze
- Slightly improved shedding against single blockers on inside runs
- Silver
- Moderately improved shedding against single blockers on inside runs
- Gold
- Significantly improved shedding against single blockers on inside runs
- Platinum
- Ultimate shedding against inside runs including double teams
Inside Shield
PhysicalOffense
Inside Shield
- Bronze
- Slightly improved double team blocking on inside runs when close to the line of scrimmage
- Silver
- Moderately improved blocking on inside runs when close to the line of scrimmage
- Gold
- Significantly improved blocking on inside runs when close to the line of scrimmage
- Platinum
- Ultimate blocking on inside run plays when close to the line of scrimmage
Instinct
MentalDefense
Instinct
- Bronze
- Slightly quicker reaction to run plays
- Silver
- Moderately quicker reaction to run plays
- Gold
- Significantly quicker reaction to run plays
- Platinum
- Ultimate reaction to run plays
Jammer
PhysicalDefense
Jammer
- Bronze
- Slightly increased ability to press receivers at the line of scrimmage
- Silver
- Moderately increased ability to press receivers at the line of scrimmage
- Gold
- Significantly increased ability to press receivers at the line of scrimmage
- Platinum
- Ultimate ability to press receivers at the line of scrimmage
Juke Box
PhysicalOffense
Juke Box
- Bronze
- Slightly improved ability to fake out defenders with juke moves
- Silver
- Moderately improved ability to fake out defenders with juke moves
- Gold
- Decently improved ability to fake out defenders with juke moves
- Platinum
- Ultimate juke moves for responsiveness and faking out defenders
Knockout
PhysicalDefense
Knockout
- Bronze
- Slightly increased knockouts and less broken tackles on jumping catch attempts by the offense
- Silver
- Moderately increased knockouts and less broken tackles on catch attempts by the offense
- Gold
- Significantly increased knockouts and less broken tackles on catch attempts by the offense
- Platinum
- Ultimate knockout ability and prevention of broken tackles on catch attempts by the offense
Lay Out
PhysicalOffense
Lay Out
- Bronze
- Slightly improved ability to secure dive catches
- Silver
- Moderately improved ability to secure dive catches
- Gold
- Significantly improved ability to secure diving catches
- Platinum
- Ultimate ability to secure diving catches
Legion
MentalDefense
Legion
- Bronze
- Slight composure gain for other defensive backs when intercepting or deflecting a pass
- Silver
- Moderate composure gain for other defensive backs when intercepting or deflecting a pass
- Gold
- Significant composure gain for other defensive backs when intercepting or deflecting a pass
- Platinum
- Ultimate composure gain for other defensive backs when intercepting or deflecting a pass
Mega Leg
PhysicalSpecial Teams
Mega Leg
- Bronze
- Slight chance to avoid the penalty for overkicking on all kicks
- Silver
- Moderate chance to avoid the penalty for overkicking on all kicks
- Gold
- Significant chance to avoid the penalty for overkicking on all kicks
- Platinum
- Ultimate chance to avoid the penalty for overkicking on all kicks
Mobile Deadeye
PhysicalOffense
Mobile Deadeye
- Bronze
- When on the run outside the pocket, slight accuracy boost to WR's up to 15 yards downfield
- Silver
- When on the run outside the pocket, moderate accuracy boost to WR's up to 20 yards downfield
- Gold
- When on the run outside the pocket, significant accuracy boost to WR's up to 30 yards downfield
- Platinum
- When on the run outside the pocket, ultimate accuracy boost to any receiver
Mobile Resistance
PhysicalOffense
Mobile Resistance
- Bronze
- Slightly improved ability to resist pressure on the run
- Silver
- Moderately improved ability to resist pressure on the run
- Gold
- Significantly improved ability to resist pressure on the run
- Platinum
- Ultimate ability to resist pressure on the run
Off Platform
PhysicalOffense
Off Platform
- Bronze
- Slight accuracy boost when throwing across body or backfoot for receivers up to 15 yards downfield
- Silver
- Moderate accuracy boost when throwing across body or backfoot for receivers up to 20 yards downfield
- Gold
- Significant accuracy boost when throwing across body or backfoot for receivers up to 30 yards downfield
- Platinum
- Ultimate accuracy when throwing across body or backfoot for receivers up to 40 yards downfield
Offensive Rally
MentalOffense
Offensive Rally
- Bronze
- Slight composure gain for other offensive linemen when performing a pancake
- Silver
- Moderate composure gain for other offensive linemen when performing a pancake
- Gold
- Significant composure gain for other offensive linemen when performing a pancake
- Platinum
- Ultimate composure gain for other offensive linemen when performing a pancake
On Time
PhysicalOffense
On Time
- Bronze
- Slight accuracy boost when throwing before the receiver cuts on their route
- Silver
- Moderate accuracy boost when throwing before the receiver cuts on their route
- Gold
- Significant accuracy boost when throwing before the receiver cuts on their route
- Platinum
- Ultimate accuracy when throwing before the receiver cuts on their route
Option Disruptor
PhysicalDefense
Option Disruptor
- Bronze
- Slightly improved shedding against single blockers on option runs
- Silver
- Moderately improved shedding against single blockers on option runs
- Gold
- Significantly improved shedding against single blockers on option runs
- Platinum
- Ultimate shedding against option runs including double teams
Option King
PhysicalOffense
Option King
- Bronze
- Slight accuracy increase on quick pitches
- Silver
- Moderate accuracy increase on quick pitches, speed increase on strong pitches
- Gold
- Significant accuracy/speed increase on pitches, and Wear and Tear protection on option plays
- Platinum
- Ultimate speed/accuracy increase on pitches, and Wear and Tear protection on option plays
Option Shield
PhysicalOffense
Option Shield
- Bronze
- Slightly improved blocking on option plays when close to the line of scrimmage
- Silver
- Moderately improved blocking on option plays when close to the line of scrimmage
- Gold
- Significantly improved blocking on option plays when close to the line of scrimmage
- Platinum
- Ultimate blocking ability when close to the line of scrimmage
Outside Disruptor
PhysicalDefense
Outside Disruptor
- Bronze
- Slightly improved shedding against single blockers on outside runs
- Silver
- Moderately improved shedding against single blockers on outside runs
- Gold
- Significantly improved shedding against single blockers on outside runs
- Platinum
- Ultimate shedding against outside runs including double teams
Outside Shield
PhysicalOffense
Outside Shield
- Bronze
- Slightly improved blocking on outside runs when close to the line of scrimmage
- Silver
- Moderately improved double team blocks on outside runs when close to the line of scrimmage
- Gold
- Significantly improved blocking on outside runs when close to the line of scrimmage
- Platinum
- Ultimate first level blocking on outside runs when close to the line of scrimmage
PA Shield
PhysicalOffense
PA Shield
- Bronze
- Slightly improved blocking on play action plays on 1st down or less than 3 yards to gain
- Silver
- Moderately improved blocking on play action plays on 1st down or less than 3 yards to gain
- Gold
- Significantly improved blocking on play action plays on 1st down or less than 3 yards to gain
- Platinum
- Ultimate play action blocking on 1st down or less than 3 yards to gain
Pocket Disruptor
PhysicalDefense
Pocket Disruptor
- Bronze
- Slightly improved pass rush on 3rd/4th down and 8+
- Silver
- Moderately improved pass rush on 3rd/4th down and 8+
- Gold
- Significantly improved pass rush on any down and distance, especially 3rd/4th down and 8+
- Platinum
- Ultimate pass rush on 3rd/4th down and 8+
Pocket Shield
PhysicalOffense
Pocket Shield
- Bronze
- Slightly improved double team pass blocking if distance to first down is 10 or less
- Silver
- Moderately improved pass blocking if distance to first down is 10 or less
- Gold
- Significantly improved pass blocking if distance to first down is 10 or less
- Platinum
- Ultimate ability to pass block if distance to first down is 10 or less
Press Pro
PhysicalOffense
Press Pro
- Bronze
- Slightly improved ability to beat press attempts from defenders
- Silver
- Moderately improved ability to beat press attempts from defenders
- Gold
- Significantly improved ability to beat press attempts from defenders
- Platinum
- Ultimate ability to beat press attempts from defenders
Pull Down
PhysicalOffense
Pull Down
- Bronze
- Slightly improved ball security when sacked while standing in the pocket
- Silver
- Moderately improved ball security when sacked while standing in the pocket
- Gold
- Significantly improved ball security when sacked while standing or throwing in the pocket
- Platinum
- Ultimate ball security when sacked or throwing, including scrambling behind the LOS
Quick Drop
PhysicalOffense
Quick Drop
- Bronze
- Slightly improved movement on standard pass plays
- Silver
- Moderately improved movement on standard pass plays
- Gold
- Significantly improved movement on standard pass plays
- Platinum
- Ultimate pass blocking movement on standard pass plays
Quick Jump
PhysicalDefense
Quick Jump
- Bronze
- Slightly improved cost reduction and perfect window for jumping snaps
- Silver
- Moderately improved cost reduction and perfect window for jumping snaps
- Gold
- Significantly improved cost reduction and perfect window for jumping snaps
- Platinum
- Ultimate improvement to cost reduction and perfect window for jumping snaps
Quick Step
PhysicalOffense
Quick Step
- Bronze
- Slightly improved movement as a pull blocker
- Silver
- Moderately improved movement as a pull blocker
- Gold
- Significantly improved movement as a pull blocker
- Platinum
- Ultimate movement as a pull blocker
Recuperation
PhysicalGeneral
Recuperation
- Bronze
- Slightly improved fatigue recovery when off the field
- Silver
- Moderately improved fatigue recovery when off the field
- Gold
- Significantly improved fatigue recovery off the field and stamina recovery during plays
- Platinum
- Ultimate ability to resist fatigue accrual and recover stamina during plays
Resistance
PhysicalOffense
Resistance
- Bronze
- When standing in the pocket, slight protection from medium pressure
- Silver
- Standing in the pocket, moderate protection from medium pressure, slight protection from heavy pressure
- Gold
- Standing in the pocket, significant protection from medium pressure, moderate protection from heavy pressure
- Platinum
- When standing in the pocket, ultimate protection from pressure
Road Dog
MentalGeneral
Road Dog
- Bronze
- Slightly increased composure gains on the road
- Silver
- Moderately increased composure gains on the road
- Gold
- Significantly increased composure gains on the road
- Platinum
- Ultimate increase to composure gains on the road
Robber
PhysicalDefense
Robber
- Bronze
- Slightly improved movement in zone coverage
- Silver
- Moderately improved movement in zone coverage
- Gold
- Significantly improved movement in zone coverage
- Platinum
- Ultimate movement in man/zone coverage
Rollercoaster
MentalGeneral
Rollercoaster
- Bronze
- Slightly increased volatility for composure gain and loss
- Silver
- Moderately increased volatility for composure gain and loss
- Gold
- Significantly increased volatility for composure gain and loss
- Platinum
- Ultimate increased volatility for composure gain and loss
Safety Valve
PhysicalOffense
Safety Valve
- Bronze
- Slightly improved ability to catch the ball when aligned in the backfield (Excludes knockouts)
- Silver
- Moderately improved ability to catch the ball when aligned in the backfield (Excludes knockouts)
- Gold
- Significantly improved cuts vs. man coverage, and catching when aligned in the backfield (Excludes knockouts)
- Platinum
- Ultimate ability to win vs. man coverage, and secure catches when aligned in the backfield
Screen Enforcer
PhysicalOffense
Screen Enforcer
- Bronze
- Slightly improved blocking on screen plays
- Silver
- Moderately improved blocking on screen plays
- Gold
- Significantly improved blocking on screen plays
- Platinum
- Ultimate blocking on screen plays including ability to pancake blockers
Second Level
PhysicalOffense
Second Level
- Bronze
- Slightly improved blocking after getting to the 2nd level of the defense
- Silver
- Moderately improved blocking after getting to the 2nd level of the defense
- Gold
- Significantly improved blocking after getting to the 2nd level of the defense
- Platinum
- Ultimate blocking after getting to the 2nd level of the defense
Sleight of Hand
PhysicalOffense
Sleight of Hand
- Bronze
- Slightly increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Silver
- Moderately increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Gold
- Significantly increased ability to fake defenders with play action on 1st down or less than 3 to gain
- Platinum
- Ultimate ability to fake defenders using play action and pump fakes
Spin Cycle
PhysicalOffense
Spin Cycle
- Bronze
- Slightly improved ability to fake out defenders with spin moves
- Silver
- Moderately improved ability to fake out defenders with spin moves
- Gold
- Significantly improved ability to fake out defenders with spin moves and increased responsiveness
- Platinum
- Ultimate spin moves for responsiveness and faking out defenders
Step Up
PhysicalOffense
Step Up
- Bronze
- Slightly improved accuracy when stepping up into the pocket and not under pressure
- Silver
- Moderately improved accuracy when stepping up into the pocket and not under pressure
- Gold
- Significantly improved accuracy when stepping up into the pocket and not under pressure
- Platinum
- Ultimate accuracy when stepping up into the pocket and not under pressure
Strong Grip
PhysicalOffense
Strong Grip
- Bronze
- Slight boost to lateral shed prevention on run plays
- Silver
- Moderate boost to lateral shed prevention on run plays
- Gold
- Significant boost to lateral shed prevention on run and pass plays
- Platinum
- Ultimate prevention of lateral sheds on run and pass plays
Sure Hands
PhysicalOffense
Sure Hands
- Bronze
- Slightly improved ability to avoid drops (excludes dive and jumping catches)
- Silver
- Moderately improved ability to avoid drops and knockouts (excludes dive and jumping catches)
- Gold
- Significantly improved ability to avoid drops and knockouts (excludes dive and jumping catches)
- Platinum
- Ultimate ability to avoid drops and knockouts (excludes dive and jumping catches)
Take Down
PhysicalDefense
Take Down
- Bronze
- Slightly increased ability to prevent broken sack attempts
- Silver
- Moderately increased ability to prevent broken sack attempts
- Gold
- Significantly improved ability to prevent broken sack attempts and force sack fumbles
- Platinum
- Ultimate ability to prevent broken sack attempts and force sack fumbles
Takeoff
PhysicalOffense
Takeoff
- Bronze
- Slightly quicker release off the line when not being pressed
- Silver
- Moderately quicker release off the line when not being pressed
- Gold
- Significantly quicker release off the line when not being pressed
- Platinum
- Ultimate release off the line when not being pressed
Team Player
MentalGeneral
Team Player
- Bronze
- Slight protection from negative rating impacts for playing out of position
- Silver
- Moderate protection from negative rating impacts for playing out of position
- Gold
- Significant protection from negative rating impacts for playing out of position
- Platinum
- Ultimate protection from negative rating impacts for playing out of position
The Natural
MentalGeneral
The Natural
- Bronze
- Slightly improved ability to resist weather impacts
- Silver
- Moderately improved ability to resist weather impacts
- Gold
- Significantly improved ability to resist weather impacts
- Platinum
- Ultimate ability to resist weather impacts
Wear Down
PhysicalOffense
Wear Down
- Bronze
- Successful pancake blocks on pass plays add slight fatigue to the engaged defender
- Silver
- Successful pancake blocks on pass plays add moderate fatigue to the engaged defender
- Gold
- Successful pancake blocks on pass plays add significant fatigue to the engaged defender
- Platinum
- Successful pancake blocks on pass plays add ultimate fatigue to the engaged defender
Winning Time
MentalGeneral
Winning Time
- Bronze
- Slightly increased composure with 2 minutes to go when the score difference is 3 or less
- Silver
- Moderately increased composure with 2 minutes to go when the score difference is 5 or less
- Gold
- Significantly increased composure with 2 minutes to go when the score difference is 7 or less
- Platinum
- Ultimate increase to composure with 2 minutes to go when the score difference is 10 or less
Workhorse
PhysicalGeneral
Workhorse
- Bronze
- Slight protection from Wear and Tear effects when colliding with other players
- Silver
- Moderate protection from Wear and Tear effects when colliding with other players
- Gold
- Significant protection from Wear and Tear effects when colliding with other players
- Platinum
- Ultimate protection from Wear and Tear effects when colliding with other players
Wrap Up
PhysicalDefense
Wrap Up
- Bronze
- Slight protection from broken tackles on standard tackles
- Silver
- Moderate protection from broken tackles and fakeouts on standard tackles
- Gold
- Significant protection from broken tackles and fakeouts on standard tackles
- Platinum
- Ultimate protection from broken tackles and fakeouts on standard tackles
